Imgui set window position not working. hInstance, NULL); Jun 29, 2016 · As you can see, I have a "for" loop, so I probably need to use PushID and PopID. This is the sample code that was published, #include "imgui. Oct 12, 2021 · The window identified by hWnd is not the active window. Integration with ImGui Test Engine: automate and test your apps. This is not a place for hand-holding and generic programming advices so I have to close this thread. Dec 18, 2021 · You can't really display an ImGui without creating a window, but you can use the docking version of ImGui (link here ). Sep 25, 2019 · Anyway use SetNextWindowSize() before Begin (): that's just what you need! IMGUI_API void SetNextWindowSize ( const ImVec2& size, ImGuiCond cond = 0 ); // set next window size. switch (message) case WM_NCHITTEST: {. We embed it in the source code so you can use Dear ImGui without any file system access. This worked well until a few revisions ago (probably a change yesterday). h:. 👍 1. OK so Scrollbar () isn't exposed but you can copy that and have it apply its output to the child window that carries the right-side. Right between ImGui::Begin() and ImGui::End() we add our framebuffer as image to the window. (see screenshot below). ini file, it should be doable with. Dec 22, 2015 · We can actually write a Layout-enabled version of our control really easily, as once we’ve got a rectangle back from IMGUI we can just call the code we already wrote: public static float MyCustomSlider(float value, GUIStyle style) {. python3 -m http. case1 ) window located on monitor1. A single imgui context can drive multiple virtualized regions, as shown in those GIF. For each widget, you will see the corresponding demo code (in C++. Yes, if you don't select a backend renderer for pyimgui, it won't render anything. ini file with imgui's interpretation of what you've asked for, in the current directory, but you won't get any graphical output. Topic. Feb 23, 2019 · You can disable mouse inputs in dear imgui by setting io. ngortheone mentioned this issue on Dec 8, 2023. Replies. Jul 12, 2017 · Hi, I would like to use ImGui as an easy way to show the id (text label) of mesh vertices in a 3D viewer. InputTextMultiline() has an override, if you leave the default to ImVec2 (0,0) it should use the same size. Once you understand it, you can really start using ImGui functions. The windows is focused (the title bar is changing color) but the windows is still behind other Feb 24, 2019 · What I did, didn't work 😏. Aug 19, 2017 · You signed in with another tab or window. Everythng is perfect and really easy to Mar 24, 2021 · You signed in with another tab or window. I think you might find an imgui. In the end, I have the GUI Demo window running properly, and it also seems to track mouse position correctly, but clicking doesn’t seem to do anything Dec 4, 2017 · The position of MyWnd can be modified by both setPos() called by my application and mouse drag. I am using the example dx10 ImGui code. Mar 28, 2021 · 1. In your case you may want to use PushStyleVar to push a zero WindowPadding for your window. LRESULT hit = DefWindowProc(hWnd, message, wParam Aug 12, 2021 · This doesn't work at all. Also note you can use ImGuiWindowFlags_NoDecoration as a shortcut for many flags including clearing WindowBg and WindowBorderSize. I understand that this line will set the width and hight of the window at the start to be 600*800: HWND hwnd = ::CreateWindowW(wc. My Issue/Question: I have a window containing the log of my application, and my intent is to automatically scroll it down when a new line is added, Above, m_scrollToBottom is set to true when there's some new lines added to the log. The library authors provide a list of resources that can serve as documentation material. Window(0, windowRect, DoMyWindow, "My Window"); Support for movable and resizable borderless windows. text: Text to render inside the window May 10, 2018 · Version/Branch of Dear ImGui: 1. 90. IconButton(Icon. Dear ImGui: Using Fonts. "Main menu" actually refers to the menu at the top of the application window. For that I'd need to position a text label ImGui::Text at an absolute (x,y) position (within the viewport). For the imgui. Aug 6, 2019 · Operating System: Windows 10. Using a single context makes sharing state natural (things like settings, tree nodes state or cross windows drag and drop). First, you can't position windows for VR users, they always appear in the middle of their screen, so "undraggable" windows (my favorite, before) dont work. Applications can change an activated window's position in the Z order without restrictions, or it can activate a window and then move it to the top of the topmost or non-topmost windows. My Issue/Question: If I understand, ImGui::SetWindowFocus() or SetNextWindowFocus() should bring the window in front of all other windows. SameLine(); But SameLine ignores the position set SetCursorPos () and uses the last end pos of Text() that I'm using to write the custom icon. But still cant work. ocornut added a commit that referenced this issue on Apr 25, 2019. When you hover your mouse over buttons of these applications, they interactively change colors even if a completely different window is focused. May 13, 2020 · Secondly you are not specifying what you have tried so I can't tell what your mistake is and I can't find out if I'm understanding your request properly. cpp + imgui_impl_glfw. To run this demo in your browser, launch ImGui Manual. Feb 1, 2024 · Dear ImGui demo (and manual) Dear ImGui comes with a complete demo. It allows me to hover over elements and register the hover, but it doesn't let me move or scale my Imgui windows. ¶. Feb 3, 2018 · Hi, I am creating a OpenGL (game) engine kind off thing and i am using IMGUI for the GUI part. get_io () io. Once I add a simple Dear ImGui window for display, the OpenGL line no longer draws on the main window. You can also set an invalid position (-FLT_MAX, -FLT_MAX) to achieve a similar purpose. The argument itself is provided with a Rect() function. I honestly don't know why, but the ordering matters: First we render the ImGui window and then we render our triangle. It is the same case for sliders and checkbox. Return HTCAPTION if it is, otherwise return the DefWindowProc return value. IsItemHovered() previously was never aware of it. But you probably want to figure it out by yourself or ask on a gamedev forum. 74 Branch: docking Back-ends: imgui_impl_sdl. Rect position = GUILayoutUtility. Dec 16, 2018 · I not a c++ guys. These are the settings: ImGuiWindowFlags corner =. If left out, the window style from the current GUISkin is used. Aug 8, 2021 · You signed in with another tab or window. I just write comment in code. Dismiss alert Jun 5, 2019 · I’m using the ImGUI-docking branch, and it’s working very well. ImGui::GetForegroundDrawlist ()->AddRect (). cpp. May 16, 2017 · You signed in with another tab or window. This is the code of the MainMenu class which inherits from InmediateUI: ImGui::Begin (“Object Editor”); // Create a window called “Hello, world!” and append into it. Dismiss alert Jul 24, 2021 · ImGui::SetNextWindowPos (targetPos, ImGuiCond_Always); } } //ImGui::Begin(); etc. So, you can easily have only the ImGui interface displayed. However this frame-lag issue was very easy to handle for me. pushing a font causes a crash and ive traced it to line 3388 || 3389 in ImGui. All of these values are provided in integers, which correspond to pixel The smallest unit in a computer image. g. cpp Operating System: Windows 10 pro Hi, I'm making a game engine and some days ago I downloaded the docking branch. Apr 25, 2022 · I set up glfw, then I added ImGui. May 29, 2016 · Basically I had to call SetNextWindowPos () at the frame after the one in which I called for the first time ImGui::OpenPopup () and ImGui::BeginPopupModal (). cpp embeds a copy of 'ProggyClean. The API might evolve over time. Only framed+labelled widgets are affected by PushItemWidth indeed. you can using ImGui::SetNextWindowPos() and ImGui::SetNextWindowSize() to make custom menu bar like seen in Visual Studio. The project is open-source software, licensed under MIT license. So may have something i dont know. TL;DR; move your cursor back to the left. cpp * Backends: SDL: no support for ImGuiBackendFlags_HasMouseHoveredViewport under OSX/LInux (ocornut#4960) * Docking: Fixed size constraints not working on single window holding on a dock id (still doesn't work on docked windows). You have to use the type 2 window with float_wnd_create And then, the users with their 150% sized user interface, most likely they have a 2. However, in a multi-monitored environment the code below sets the window position to the primary monitor, only. Any idea? Oct 14, 2011 · Call DefWindowProc () and check if the return value is HTCLIENT. (ocornut#4792) * Revert moving ImGuiKeyModFlags to internal. I found it very easy to use so far, but i have a problem: I would like to have windows that can snap to the sides of the OpenGL window and can be switched between like in this picture here: Launch a web server. Sep 29, 2017 · ImGui is an immediate mode library: you have to build all ImGui windows and widgets each and every frame. The Position is the first argument in any GUI Control function. 0f, IM_COL32( 255, 0, 0, 255 )); What I want is the position relative to the window position, not the overall screen coordinates. Only issue I'm seeing is window z-order. I would like to be able to select which monitor, too. I tried all the possible combinations but it always resulted in buttons randomly acting like others (for exemple : the jump key button of the third player launch the level editor as the "Editor" button only should do !). ImGui_CreateContext ('Name',width,heigth,x,y). Unfortunately this is not working. May 11, 2017 · I've got a tweak to ApplySizeFullWithConstraint that allows you to constrain only the minimum, or only the maximum size of a window. The misunderstanding here is that BeginMainMenuBar should not be inside of a Begin / End call -- it makes it's own top-level block. Closing this issue as a I think the root issue is fixed but the discussion about SetNextWindowPosConstraints() can continue in #4356. Now ImGui::GetWindowSize() is returning several different sizes for even the simplest single Sep 29, 2017 · imgui_set_tooltip() in gpuvis_utils. Save user settings: window position, layout, opened windows, theme, user defined custom settings. Dec 15, 2023 · Back-ends: imgui_impl_SDL2. The content region respect WindowPadding. This doesn't fully scroll all the way down when new lines are added, it's Aug 12, 2019 · Hi! I’m setting up a program with Vulkan + Win32 and I want to use DearImGui, but I’m having trouble getting it setup properly for mouse input. Oct 16, 2023 · I am unable to interact with my newly created ImGui windows It's a little difficult to explain and also I am new to DirectX 11 and ImGui so sorry if i don't know much. Hi. But user can move the window, and I lost the position information. I tried to create a Dockspace and the result was the same. This is achieved via a set of flags and functions (inside ImGuiPlatformIO structure) which allows Dear ImGui to communicate with individual back-ends. cpp + imgui_impl_opengl3. h. You may also need to use ImGui::SetNextWindowPos() to put the window at the top left corner. My project is big so I left here only the part where is ImGui initialized and the main loop. ocornut mentioned this issue on Sep 27, 2022. The buttons sizes are just auto-scaled for the text, it seems. Here is a screenshot: And the code for this test: ImGuiViewport* Viewport = ImGui::GetMainViewport(); ImGui::SetNextWindowPos( Viewport->Pos Jan 17, 2017 · ocornut commented on Jan 17, 2017. ImGui::Text("This is some useful Aug 18, 2017 · You signed in with another tab or window. S. set axis to 0. y << endl; } ofxImGui::EndWindow(settings); } For some reason the cout prints two values: 1093 immediately after making menuIsOpen true, and then 961 repeatedly as long as the window is open. New windows created using begin() function can be customized/tuned with additional flags argument. You can easily try it out with e. clientRect: Onscreen rectangle denoting the window's position and size. What I want to achieve: Dec 28, 2020 · You should push a value of 0,0 for WindowPadding. Eg: // Using -1,-1 on either X/Y axis I'm using the following code as wrappers to ImGui::BeginTooltip() and ImGui::EndTooltip() to make sure that tooltips always remain on-screen and unobscured by the mouse cursor. GetRect(GUIContent. func: Script function to display the window's contents. Jul 13, 2021 · You signed in with another tab or window. You can now click the client area and drag the window, just like you'd drag a window by clicking on the caption. Read the part "C++ / Python porting advices" to see how easy it is Oct 26, 2018 · Using user32. 0f to force an auto-fit on this axis. This has the same issue as the gif in #5719 where resizing the window into the edge/corner of the screen causes the window to grow from the other side. I am trying to make a simple ImGui Win32 app with Visual C++ . dll and C# I wrote the method that you see below. Build instructions on desktop (linux, MacOS, Windows) Feb 27, 2017 · true); cout << ImGui::GetWindowPos(). The code in imgui. Jan 25, 2024 · This imgui implementation seems to have its background color painted outside of the user's defined render loop. Author. It also doesn't seem to work for "text Dec 9, 2020 · You signed in with another tab or window. It demonstrates all the widgets, together with an example code on how to use them. You can verify it by drawing the position: ImVec2 p = ImGui::GetWindowPos(); ImGui::GetForegroundDrawList ()->AddCircle(p, 10. But, GLFW is a relatively low level windowing API that has no regard for the higher level abstractions that might exist on the window. cpp TraceWin::graph_render() has window moving code: gpuvis_graph. I'm aware of the existing threads and issue Using window flags ¶. This argument is an integer bitfield so many different flags can be joined together with | operator. I’m also getting a slight offset to the mouse cursor which is visible when I force on ShowCursor(true) to get Apr 15, 2015 · So if you want to use auto-resize AND query the window width to place your widgets you need to make sure they don't extend the window in a feedback loop. ocornut commented on Jun 28, 2023. In order to simplify code, I was retriving window position at the end of a frame and feeding it to the window in next frame so that position change caused by setPos() could be reflected automatically without interfering with mouse drag. Therefore your code should look like this to get one docked side bar and one (or more) window(s) in the remaining space: Position. My Issue/Question: The SetNextItemWidth() function works fine on a LabelText widget, but not for a button widget or the Text widget. I cannot seem to get the default font working, ive tried to also add a font packaged with ImGui with no luck. ini'. ini_file_name = 'other_name. * Docking: Tabs Mar 30, 2022 · I'm not familiar with ImGui, so I don't know what functions might or might not need to be called in ImGui. If I move the call drawOGL() in the code below past the ImGui::ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()) call, then the Dear ImGui window disappears and my OpenGL line displays. Jun 17, 2021 · You likely also want IsItemFocused for keyboard and mouse button handling. In the sample code, I set the application background to fully transparent, yet the result has a grayish tranparent background. Rect() defines four properties: left-most position, top-most position, total width, total height. Oct 20, 2019 · CustomComponents. Backends Jul 5, 2023 · With multi-viewports, Dear ImGui gets the ability to create new OS windows and graphics contexts, as required to host Dear ImGui that have been moved outside the boundaries of the primary OS window. Jun 26, 2019 · We have updated the code and explanations in this blog post to work with Conan 2. Or you can have both scrollbars inside the child window that carries the right-side and copy the scroll Y value from the child to the parent. only) Search jobs Apr 12, 2019 · but the best way to understand what is going on is always to visualize your values. ImGuiIO& io = ImGui::GetIO(); ImTextureID textureId = io. Thirdly this is working just fine for me: ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); ImGui::Begin("Test 3226"); ImGui::PopStyleVar(); Jan 20, 2016 · ocornut commented on Jan 20, 2016. h (amendc906c65) # Conflicts: # imgui. Going to generalize it to handle more windows, but otherwise it's working great. Using a process handle for a window, it will set the window position at a provided (x, y) location. ocornut May 15, 2019, 3:36pm 2. Standalone, minimal, complete and verifiable example: Apr 9, 2021 · The value returned is the top-left position of the window. I created a window and I want to use a picture related to the game content as the background of my window. This version allow the ImGui interface to "live" outside of the window. ocornut closed this as completed on Jul 26, 2021. I expect the window named "Debug window" should appear within the current window. Mar 8, 2011 · I can set position when I create the context with r. Dear ImGui? Dear ImGui is an amazing C++ GUI library mainly used in game development. :) `extern LRESULT ImGui_Imp May 1, 2023 · It works fine until I introduce Dear ImGui. Easily add a custom 3D background to your app. I have not found a suitable API for the time being. However, I don't know where to put them. I'll take a look at that at some point, but it's not that big deal right now. 1 WIP (19002) Docking Branch My Issue/Question: I'm struggling to create a default docking layout im combination with ImGui::DockSpaceOverViewport. Theoretically, this line should always have a 45 degrees angle to the Mar 23, 2019 · Typically, at least on Windows, applications handle mouse interactions even when they are not focused. Please check the docs for Conan 2. x and io->DisplaySize. Using window flags. ️ 1. Create multiple imgui context and set the current context accordingly. What would be the most effective way of rendering a custom glyph at a position Aug 14, 2017 · Print it out with ImGui::Text as stated above to find out. There isn't an a way to control it at the moment. Apr 12, 2019 · Default font not drawing. I’m hoping someone else will have seen it before… ImGUI renders, but everything looks slightly mushed together, particularly noticeable in text. Note that the latest version added An optional style to use for the window. X. , Calculator, Chrome, Total Commander. I spent a whole day try to figure out why . html. server. Much and mach thanks for the the replies. I have tried with ImGui_GetWindowPos (ctx), but it gives me the relative position of a window in the main context. y with ImGui:: SetNextWindowSize(). Get the min/max points, and draw a rectangle yourself, e. Mar 27, 2023 · Let's Put All Together. Hope can help with understanding. When moving the location using SetWindowPos on a dual monitor, the result is unintended as shown in the picture below. Jan 8, 2018 · Basically it consist in two parts: dear imgui will support a new concept called "viewport". ProggyClean does not scale smoothly, therefore it is recommended that you load your own file when Dec 22, 2022 · 1. Nov 29, 2018 · Using the code SetCursorPos((GetWindowSize() - image_size) * 0. Note that this won’t be super compatible with advanced upcoming features such as Docking or Multi-Viewport which will require a little more work to alter externally. Aug 6, 2022 · The initial position of the window depends on pygame, not on pyimgui, so I cannot help you with that. Mar 3, 2018 · You signed in with another tab or window. I'm just wondering: Are there any plans/recent news on making any text in ImGui selectable? Feb 21, 2019 · By this I mean the hover over color change is not working or the collision with the button. Jan 9, 2024 · Stack Overflow Jobs powered by Indeed: A job site that puts thousands of tech jobs at your fingertips (U. (0, 0) ️ 7. none, style); Dec 11, 2022 · I am new to ImGui, and trying to set the max and min window size. Depending on your exact intent, you may use the SetNextWindowFocus() window to bring a window to the top, or the ImGuiWindowFlags_NoBringToFrontOnFocus and ImGuiWindowFlags_NoFocusOnAppearing window flags. I just ran an experiment and tried to divide a parent window equally into two child windows. Advanced font support: icons, emojis and colored fonts. You switched accounts on another tab or window. But the above code seems to create another docking area for the current window, the new docking area pushes everything outside the window's boundary. Sep 3, 2021 · Was hapening this same exception in my program. h" int main() { // Create a window called "My First Tool", with a menu bar. Dec 22, 2022 · 1. To get graphical output, select a renderer, like in this file in the master pyimgui repository Screenshots/Video. Pixel Oct 16, 2019 · Version: 1. Dismiss alert May 15, 2019 · On my screenshot whole window is under effect of PushItemWidth(30) but only InputText is affected. Example: Window flags are also available for new scrollable child regions created with begin_child Mar 2, 2023 · Intuitively you want to create a "dock node" for each space, but in ImGui terms we're really docking one window to the side and docking the other window to the central dock space which will make it take up the remaining space. Oct 10, 2020 · I think you just want to use Begin() and set the position and size to fit the boundaries of the buttons or menu items you places on that window. Now we can call our functions to create and handle a framebuffer. Both of them are working, but when I try to put an ImGui Window over a GLFW Window, the ImGui window disappear. This is useful where I want to use ImGuiWindowFlags_AlwaysAutoResize, but with a minimum so that the title bar text is visible, and the window is at least a reasonable size. cpp Compiler: VS 2019 Operating System: Windows 10. But it's not working. Please forgiving my english. ConfigFlags |= ImGuiConfigFlags_NoMouse, it will ignore mouse position and buttons. Tip. id: ID number for the window (can be any value as long as it is unique). call before Begin() Just a little note: Passing bool* p_open != NULL shows a window-closing widget in the upper-right corner of the window, which clicking will set the boolean to false when clicked. Jan 15, 2019 · This is because the mouse position is set to -FLT_MAX when you're in game. i tried to follow the example, read documentation, and watch youtube videos with no luck either. My path was this: 1° - I use the same line from imgui_stdlib. Jun 6, 2006 · GUI. IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); # A lot of exceptions. This happens because ImGui initializes the mouse position used internally to -FLT_MAX, calls GetActiveWindow and compares it to the window passed to ImGui_ImplWin32_Init and if it matches, gets and sets the mouse position correctly. and the "Debug window " is also not docked. Oct 20, 2017 · ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 2, // Return true even if an active item is blocking access to this item/window ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 3, // Return true even if the position is overlapped by another window ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags Back-ends: imgui_impl_opengl3. In my screenshot, every button visible there has been requested to be 100 wide. ImGuiWindowFlags_NoMove |. I'm trying to set the window position and size of a popup modal window. You signed out in another tab or window. Sep 21, 2018 · This is 100% my fault, because the example works just fine, but ImGUI is so simple to set up that I’m not sure what I’ve missed. x instead of GetWindowWidth () to take account of the scrollbar. or even for disabling it totally and managing manually with load_ini_settings_from_disk(), load_ini_settings_from_memory(), save_ini May 18, 2021 · It produces two windows that like this: Regarding poor documentation, you are right. Nov 2, 2018 · You can use the SetWindowPos, SetWindowSize function (internals or not) to alter position if you have them stored in some way. 5f); With the title bar off, everything works as expected: With the title bar on, the image is slightly displaced towards the top: Sometimes, the image can be slightly occluded (at the top) although there is sufficient space to display the entire image. I never encountered something like this. JumpToPreviousKeyframe,"##prevKeyframe", _timeControlsSize); ImGui. Other may reply. But! Also you can use GetWindowContentRegionMax (). Dec 26, 2023 · Version/Branch of Dear ImGui: Dear ImGui 1. Fonts->TexID; . io = imgui. case3) window located on monitor2 + different size window. Screenshots/Video. The immediate mode allows you to make the displaying of ImGui widgets really dynamic: you can change the position, size, content of every widget at any time. Reload to refresh your session. case2 ) window located on monitor2. Then, browse to http://localhost:8000/src/imgui_manual. How to adjust that background color that is hidden from the user? I could not find examples on how to do this. Now, I would like to init/start my app with a ImGUI window already docked by default in the left side of the GLFW Window. Dec 28, 2020 · But on Windows and Linux (i've tried both), it spits out a runtime error, (stopped responding Windows, segmentation fault (core dumped) Linux). Begin() return false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting anything to the window. ttf' (by Tristan Grimmer), a 13 pixels high, pixel-perfect font used by default. It is now aware of it and it can be opted out with ImGuiHoveredFlags_AllowWhenOverlappedByItem. Dismiss alert Jan 20, 2016 · ocornut commented on Jan 20, 2016. How can I do this? You can use the work-in-progress DockBuilderXXX api in imgui_internal. Hello, This should now all be fixed by changes outlined here: #6512 (comment) SetNextItemAllowOverlap() works better. Oct 3, 2019 · Part of the code was also extracted into a BeginViewportSideBar() function (see #3518, #3966 ). If you wanted the "testWindow" that you are creating to have a menu bar at the top of it, you would just use BeginMenuBar + EndMenuBar May 2, 2023 · Edit:-I was able to partially solve this, if I load the texture before the function is called in which it resides, like in a header or in program before the function, I can get clickable images but they are just black squares instead of actual images Nov 2, 2023 · Yes that would work. Jul 28, 2018 · @ocornut Hi, I'm currently also working on a console/log window hybrid that needs "tail" functionality and in the window it should – optimally – be possible to highlight/select & copy text at any arbitrary position with any length via mouse input. 7 or 4k monitor. Window returns the new, potentially dragged position of the window, and you need to actively assign it to the windowRect variable you created, or dragging doesn't work! Code (CSharp): windowRect = GUI. cpp Operating System: Windows 11. An example : I am drawing a line from 0, 0 to 200, 200. An application cannot activate an inactive window without also bringing it to the top of the Z order. I copied the WinProc code in the DX11 example, and followed the SDL Vulkan one for rendering. I noticed a problem, that when I try to resize my host window, the ImGui window gets stretched and the Widgets (also other stuff like lines) are deformed. Backends data should be stored inside each active context. lpszClassName, L"Micheal's Application", WS_OVERLAPPEDWINDOW, 100, 100, 600, 800, NULL, NULL, wc. 61 WIP. Here's a quick example: // Using the font texture as an example, you'd obviously use your emulator's screen texture instead. You need the window with the flags you mentioned Then use io = ImGui::GetIO() to get the IO object and use io->DisplaySize. For now it can be done using juliansader's js_ReaScript extension. 0. ocornut added the multi-contexts label on Nov 2, 2023. 0 or the migration guide if you have not updated yet from 1. fq wl uu nz ie nq xj by pw jg